Physically Based Rendering: From Theory to Implementation
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Physically Based Rendering: From Theory to Implementation

4.6/5
Product ID: 36397910
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4.6

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A**R

Nice book

Nice book .. delivered on time and in a good condition

I**M

Absolute classic, can't name other book which could compete with this one

Was happy reader of 1st edition of this book, this time decided to buy kindle edition, because this one do not only replaces all other books on this subject, but in a paper form could replace gym too.About the book itself - buy it, don't think. Frederick Brooks said once that the programming code is the best way to say what the program is doing, but this book written in English and on pseudo-code, understandable enough for inquiring non programmer reader.There is many angry reviews about printing quality.Kindle edition is a little bit blurry and looks more like pdf book when you read it in Kindle (no scaling, no page fit). But I use 12 inches iPad, so it's not a big problem, however...Just warning.

H**W

Happy with purchase

I haven't read the entire book but so far it appears to be a week thought out and thorough resource.

H**X

Five Stars

The best. Some spots are really technical and will require additional resources if you aren't familiar with the background.

A**R

Have good detail stuff

Has good detailed stuff, code snippets and is over all a good book for the experienced and inexperienced user. I recommend it!

F**O

Amazing

PBR book is amazing, well explained and full of techniques. I am really glad because I have bought it

F**G

Awesome book and bad printing quality

I really like this book especially after I read few chapters of my friend's book, I decided to buy one. However, the quality disappointed me when I received it. Compared to my friend's one, my book's printing is terrible with cheap paper quality (see attached picture).And the publisher information is slightly different that my book has one more sentence vs. original one, is this deliberated or a typo?Not a good shopping experience :(

R**Y

Five Stars

Fantastic textbook. Super helpful when going through the code

J**H

Content five stars ... publishing one star

So far the content appears to be excellent, readable, well structured and not prone to gloss over important implementation detail. You are also likely to learn more than just rendering techniques from this book.But, the quality of the paper used and the resulting print quality is poor for a book of this price. Pages are slightly warped in places and of such thin poor quality paper that they can crease just by being turned. In fact you don't need to turn pages to see the other side you can see what's printed on the other side through the paper. It reminds me of an illicit cheap replica book or a low-cost "student" paper back edition. This is a particular problem with the nature of the content, in that the value of figure's comparing the image quality of different algorithms is obscured by the overall low quality of all the images. I can understand why this book might have been a challenge to print, high page count, colour images mixed in with the main text but refuse to believe this is the best that can be done.

D**R

Poor Print Quality

The theory and content is fantastic, but the image print quality and paper quality of the third edition is extremely poor. It looks like it was printed with an inkjet printer on crepe paper.

A**O

Five Stars

love it, should had bought the pdf version though

P**L

THE single best resource for learning about computer graphics in-depth

This is a really well thought out book. The algorithms themselves are so well explained, even somebody without a background in software engineering could potentially understand it quite well. It's absolutely mandatory to have a good grasp of at least highschool-level mathematics to follow along, though.Nowadays I wouldn't recommend buying the Kindle-Edition anymore, though, because the book has been released for free by the authors on their website pbrt.org. If you want to support them, buy the paperback version, otherwise use the online edition.

S**G

Great book it has so much resource infact i am ...

Great book it has so much resource infact i am planning to give four start since I was not able to understand. But later changed my mind because it has valuable information,techniques and good code snippets. I also mailed authors and they replied back. But one thing I would like to tell code samples in this are difficult to understand for a person if person is not a graphics programmer. Also for all chapters if author can release a youtube video tutorial as paid version with mathematics concept explained it would be more good,that's the trend now because reading takes more time,difficult to understand specific mathematics models just with images in the book and sometimes people feel sleepy. Before reading this book please read RayTraceFromGroundUp book that teaches you the basics. Overall book is awesome.

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Yusuf A.

Fantastic experience overall. Will recommend to friends and family.

1 month ago

Sneha T.

Received my product in pristine condition. Great service overall.

1 month ago

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Pooja R.

The customer service exceeded my expectations. Perfect for buying products you can't find elsewhere.

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