---
product_id: 1703915
title: "Kinect in Motion - Audio and Visual Tracking by Example Paperback – April 25, 2013"
brand: "clemente gioriomassimo fascinari"
price: "C$3905"
currency: NIO
in_stock: true
reviews_count: 6
url: https://www.desertcart.ni/products/1703915-kinect-in-motion-audio-and-visual-tracking-by-example-paperback
store_origin: NI
region: Nicaragua
---

# Kinect in Motion - Audio and Visual Tracking by Example Paperback – April 25, 2013

**Brand:** clemente gioriomassimo fascinari
**Price:** C$3905
**Availability:** ✅ In Stock

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- **What is this?** Kinect in Motion - Audio and Visual Tracking by Example Paperback – April 25, 2013 by clemente gioriomassimo fascinari
- **How much does it cost?** C$3905 with free shipping
- **Is it available?** Yes, in stock and ready to ship
- **Where can I buy it?** [www.desertcart.ni](https://www.desertcart.ni/products/1703915-kinect-in-motion-audio-and-visual-tracking-by-example-paperback)

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## Customer Reviews

### ⭐⭐⭐⭐⭐ 







  
  
    The Perfect Aid for the Kinect Programmer
  

*by L***S on Reviewed in the United States 🇺🇸 on July 24, 2013*

Giorio and Fascinari have done an excellent work on this book. A very helpful aid to get involved in the fascinating world of Kinect for Windows and motion control computing and the techniques for designing natural user interfaces (NUIs).Chapter 1, Kinect for Windows - Hardware and SDK Overview: An easy, yet thorough explanation of the Kinect sensor hardware architecture and its sensors. The reader of this chapter will finally understand the secrets behind the Kinect sensor and will understand how it tracks its users and their movements.Chapter 2, Starting with Image Streams: This chapter guides the reader through the implementation of code to capture data from the  color stream, depth stream, and IR stream data. At the same time, the reader of this chapter becomes familiar with the different mechanisms to handle images.Chapter 3, Skeletal Tracking: Perhaps the most fun part of this book. The programmer will learn how to track motion and get control of the Kinect for Windows users' movement, by means of manipulating and controlling the skeletons in both the default mode and he seated mode (available in Kinect for Windows but not in Kinect for XBOX360).Chapter 4, Speech Recognition: This chapter helps the reader to understand how to manipulate the Kinect sensor audio stream data,  how to work with grammars defined by XML files and programmatically and how to track audio coming from different directions.Definitely a must read for everyone interested in programming applications for Kinect for Windows. The only drawback is that this book focuses on version 1.6 of the Kinect for Windows SDK, and at the time of its publication, Microsoft has made available already version 1.7. Programmers should definitely refer to the newest SDK documentation in addition to reading this book in order to benefit from the new tools and features.

### ⭐⭐⭐⭐ 







  
  
    Good introductory book on Kinect
  

*by B***T on Reviewed in the United States 🇺🇸 on July 2, 2013*

This book was very easy to read and follow. It provides a nice overview of the Microsoft Kinect system and how it works, with chapters dedicated to skeletal tracking and voice recognition.A nice strength to this book is that it contains a fair bit of sample code.

### ⭐⭐⭐⭐⭐ 







  
  
    A Great Journey Into Audio and Visual Tracking!
  

*by K***Y on Reviewed in the United States 🇺🇸 on May 31, 2013*

I really love technical books that get to the point!I can't stand most of the tomes that spend 100+ pages explaining the history of computer science or other nonsense. Kinect in Motion is NOT one of those books. It gets to the point of teaching you about audio and visual tracking and gives you some great development workflow tips along the way. When the authors do cover background information, it's directly related to learning the task at hand. Very cool!I was personally interested in this book because I've been wanting to understand Kinect's audio tracking abilities. While there are samples and blog posts out there floating around, I just never really got the whole picture of how things work. I've always wanted to build an intelligent video conferencing system that tracks users as they speak, and now I have what I need to make it happen.The book really is good at explaining motion tracking and especially the nuances around folks that are standing and sitting. For my goal of creating an intelligent video conferencing system. Most people are sitting, so this was very helpful.Overall, the style of this book is clean, focused, and sometimes you get little bits of humor which I appreciate. If you want to learn and more importantly UNDERSTAND Kinect audio and visual tracking, I highly recommend this book!Cheers!

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*Product available on Desertcart Nicaragua*
*Store origin: NI*
*Last updated: 2026-03-04*